〈 CHARACTER INFO 〉
CHARACTER NAME: Reeve Tuesti
CHARACTER AGE: 38
SERIES: Final Fantasy VII
CHRONOLOGY: Post-Dirge of Cerberus
CLASS: Hero
HOUSING: Alone in Maurtia Falls, please!
BACKGROUND: The FF7 story as a whole, and Reeve's background specifically at the FF Wiki
PERSONALITY:
When compared to his coworkers on Shinra's Executive Board, one has to wonder how someone as good-hearted as Reeve came to be among the likes of them, as his kindness makes him stick out like a sore thumb amidst the likes of Scarlet, Heidegger and Hojo. He is the only Shinra executive to object to President Shinra's plan to drop the Sector 7 plate on the slums below, an action that would cause the deaths of many thousands of people; when he is unable to convince the President to call it off, he immediately throws himself into working up reconstruction plans to help rebuild the sector as quickly as possible. One of the loading screens in the remake outright calls him the "black sheep" of the Shinra board for having a conscience and a sense of ethics, things the other board members most decidedly lack. It also notes that he has worked tirelessly to improve conditions for the people in the slums, showing that he has a genuine concern for the less fortunate people of Midgar and a desire to use his position to help give them better lives.
He is, first and foremost, a highly empathetic person who considers the effects actions will have on others. When President Shinra proposes raising the mako rates, something that would increase Reeve's own salary, Reeve objects because he feels it would hurt the people's confidence. His initial dislike and distrust of Avalanche has less to do with him disagreeing with their goals and more to do with him disagreeing with the methods they use to achieve said goals; at one point he outright calls Barret out on the deaths of innocent civilians that occurred when Avalanche bombed Reactor 1. That he eventually switches sides and goes against Shinra is really something of a foregone conclusion-- he has a very strong sense of right and wrong, and the more he sees of what Shinra is doing, the less he is able to tolerate it.
Reeve may be passive in the beginning, but despite what he may think of himself, he is no coward, nor is he a quitter. Once he throws in his lot with Avalanche, he feeds them information about his employers and even allows them to eavesdrop on Shinra meetings, knowing full well that Shinra has absolutely zero compunction about capital punishment for those who go against them (one of the things he dislikes about Shinra, ironically). He continues to be a double agent despite the risk to his life because he believes it's the right thing to do and because he truly does want to help others. Tifa even calls him out on this at one point near the end of the game when Barret is grumbling about how he doesn't want to hear criticism from someone who works for Shinra: "I know you. You can't quit the company because you're worried about the people in Midgar, right?" No matter how much Reeve may hate Shinra by that point (and he does hate them; the novellas reveal that he splits from Shinra and becomes very vocally anti-Shinra almost immediately after the game), he isn't willing to abandon the one method he has by which to do some good, even though it ends with him being arrested by Scarlet and Heidegger... and when he manages to get out, rather than flee, he immediately proceeds to lead an evacuation of the entire city of Midgar in the hopes of protecting the people from Meteor's impact. His instinctive drive is to do whatever he can to help in a situation, and it's this drive and dedication that lead him to voluntarily establish and then lead the World Regenesis Organization in an attempt to help repair the damage Shinra has done to both the Planet and the people.
Although he only gets a few lines in Advent Children, even that is enough to reveal what a drastic effect being in Shinra had on his personality and overall mental state. The Reeve we hear leaving a message on Cloud's cell phone is warm, friendly, full of gentle concern for his friend's well-being and a tiny dash of playful teasing-- a far cry from his almost-neurotic original game self. It turns out that, when he's not stuck working for a corrupt mega-corporation, he's actually an incredibly easygoing, thoughtful guy who calls his friend to ask him how his fledgling business is going and extend an offer of help if he's interested.
By the time Dirge of Cerberus rolls around, Reeve is pretty much the de facto world leader, and he takes the position in stride. Calm, confident, and compassionate, he is a natural leader who has no problems switching gears from giving a mission briefing for an upcoming attack to a hastily-assembled army to offering gentle encouragement to a young enemy defector who is unsure of her place in the group or even in the world itself. Now that he is no longer under Shinra's thumb, his proactive nature has come to the fore; combined with his drive and determination, it makes him extremely effective at getting things done. And it turns out that he's actually got QUITE the spine under there: when the WRO troops come in to neutralize the Deepground forces in Kalm, Reeve is right there on the front lines with his men picking off enemy soldiers with a rifle, even though there's no real need for him to be fighting. But that's the sort of person he is-- if Reeve can help, he's going to help. He's no longer the passive person he was during his time in Shinra, and it's clear that this is in fact his real self. The real Reeve - the one not tied down by Shinra - is a kind, determined, courageous man who is in his element using his abilities and knowledge for the greater good of the people and the world itself.
POWER:
Inspire - Canon ability, though very poorly explained/described. It is never actually mentioned or referenced in the games themselves, but the FFVII 10th Anniversary Ultimania (an official book containing character/world/game information) describes it thus in his character profile: "He is able to cause inorganic things to emit life." We only ever see him use it on one thing in canon: his cat-shaped robot, Cait Sith, who I will cover in the next power slot. How exactly does it work? We just don't know! Canon strongly implies that it requires some sort of mental link to the object in question in order to control it, as we never see Reeve using any sort of physical object to control Cait Sith, and he is able to do so even after being apprehended by Scarlet and Heidegger. So, for the purposes of trying to explain exactly what it is, I'm just going to say that it allows him to mentally control things that he has "Inspired," such as a robot. We do know that it works over great distances, as he is able to control Cait hundreds of miles away from Midgar, where he is located.
It appears to be a somewhat limited ability. We know that Reeve is able to control more than one target at once, but it is difficult for him and one will go temporarily dormant while he is handling the other one. (In one of the official short novellas, he controls two Cait Sith robots at the same time; one goes silent and stops functioning in the middle of a conversation while he is, presumably, busy with the other, and he apologizes once he reactivates that one, explaining that it's difficult for him to control two at once.) In other words, it seems to require a certain amount of mental energy/concentration; lacking that, the connection (and thus whatever it is he's controlling) will apparently shut down.
I'm going to add another limit to that in keeping with the idea that it is in fact a mental connection: if one of the targets he is controlling is damaged or destroyed while the mental link is open, the resulting backlash will cause Reeve physical pain or, in severe cases, render him unconscious. There is a canon basis for this-- in Before Crisis, when Cait Sith is attacked by a monster, the scene cuts to Reeve crying out as if he's in pain and Tseng asking what's wrong.
Cait Sith - Canon. Ostensibly, a fortune-telling robot modeled after an anthropomorphic cat. In actuality, a reconnaissance bot used for information gathering. He has very little combat ability without the giant mog robot that he rides in the original game, although Cait and Reeve do manage to tag-team and take out a Deepground soldier at one point in Dirge of Cerberus. (Exactly who did what isn't shown, just the aftermath of it.) Without the giant mog (which is not coming with him), he's mostly just going to be a somewhat annoying talking cat robot with a Scottish accent and the ability to tell peoples' fortunes. Reeve can control Cait via mental link from a significant distance away as long as he is awake/conscious.
Cat Magnetism - Non-canon. Wherever Reeve goes, he will find that cats want to be his friend. All of them. It's great until you look out and there are twenty cats on the front porch all expecting attention... and food.
FINAL NOTES: Reeve will be coming in wearing his outfit from Dirge of Cerberus and will be carrying the handgun that he has on him during the game.
CHARACTER NAME: Reeve Tuesti
CHARACTER AGE: 38
SERIES: Final Fantasy VII
CHRONOLOGY: Post-Dirge of Cerberus
CLASS: Hero
HOUSING: Alone in Maurtia Falls, please!
BACKGROUND: The FF7 story as a whole, and Reeve's background specifically at the FF Wiki
PERSONALITY:
When compared to his coworkers on Shinra's Executive Board, one has to wonder how someone as good-hearted as Reeve came to be among the likes of them, as his kindness makes him stick out like a sore thumb amidst the likes of Scarlet, Heidegger and Hojo. He is the only Shinra executive to object to President Shinra's plan to drop the Sector 7 plate on the slums below, an action that would cause the deaths of many thousands of people; when he is unable to convince the President to call it off, he immediately throws himself into working up reconstruction plans to help rebuild the sector as quickly as possible. One of the loading screens in the remake outright calls him the "black sheep" of the Shinra board for having a conscience and a sense of ethics, things the other board members most decidedly lack. It also notes that he has worked tirelessly to improve conditions for the people in the slums, showing that he has a genuine concern for the less fortunate people of Midgar and a desire to use his position to help give them better lives.
He is, first and foremost, a highly empathetic person who considers the effects actions will have on others. When President Shinra proposes raising the mako rates, something that would increase Reeve's own salary, Reeve objects because he feels it would hurt the people's confidence. His initial dislike and distrust of Avalanche has less to do with him disagreeing with their goals and more to do with him disagreeing with the methods they use to achieve said goals; at one point he outright calls Barret out on the deaths of innocent civilians that occurred when Avalanche bombed Reactor 1. That he eventually switches sides and goes against Shinra is really something of a foregone conclusion-- he has a very strong sense of right and wrong, and the more he sees of what Shinra is doing, the less he is able to tolerate it.
Reeve may be passive in the beginning, but despite what he may think of himself, he is no coward, nor is he a quitter. Once he throws in his lot with Avalanche, he feeds them information about his employers and even allows them to eavesdrop on Shinra meetings, knowing full well that Shinra has absolutely zero compunction about capital punishment for those who go against them (one of the things he dislikes about Shinra, ironically). He continues to be a double agent despite the risk to his life because he believes it's the right thing to do and because he truly does want to help others. Tifa even calls him out on this at one point near the end of the game when Barret is grumbling about how he doesn't want to hear criticism from someone who works for Shinra: "I know you. You can't quit the company because you're worried about the people in Midgar, right?" No matter how much Reeve may hate Shinra by that point (and he does hate them; the novellas reveal that he splits from Shinra and becomes very vocally anti-Shinra almost immediately after the game), he isn't willing to abandon the one method he has by which to do some good, even though it ends with him being arrested by Scarlet and Heidegger... and when he manages to get out, rather than flee, he immediately proceeds to lead an evacuation of the entire city of Midgar in the hopes of protecting the people from Meteor's impact. His instinctive drive is to do whatever he can to help in a situation, and it's this drive and dedication that lead him to voluntarily establish and then lead the World Regenesis Organization in an attempt to help repair the damage Shinra has done to both the Planet and the people.
Although he only gets a few lines in Advent Children, even that is enough to reveal what a drastic effect being in Shinra had on his personality and overall mental state. The Reeve we hear leaving a message on Cloud's cell phone is warm, friendly, full of gentle concern for his friend's well-being and a tiny dash of playful teasing-- a far cry from his almost-neurotic original game self. It turns out that, when he's not stuck working for a corrupt mega-corporation, he's actually an incredibly easygoing, thoughtful guy who calls his friend to ask him how his fledgling business is going and extend an offer of help if he's interested.
By the time Dirge of Cerberus rolls around, Reeve is pretty much the de facto world leader, and he takes the position in stride. Calm, confident, and compassionate, he is a natural leader who has no problems switching gears from giving a mission briefing for an upcoming attack to a hastily-assembled army to offering gentle encouragement to a young enemy defector who is unsure of her place in the group or even in the world itself. Now that he is no longer under Shinra's thumb, his proactive nature has come to the fore; combined with his drive and determination, it makes him extremely effective at getting things done. And it turns out that he's actually got QUITE the spine under there: when the WRO troops come in to neutralize the Deepground forces in Kalm, Reeve is right there on the front lines with his men picking off enemy soldiers with a rifle, even though there's no real need for him to be fighting. But that's the sort of person he is-- if Reeve can help, he's going to help. He's no longer the passive person he was during his time in Shinra, and it's clear that this is in fact his real self. The real Reeve - the one not tied down by Shinra - is a kind, determined, courageous man who is in his element using his abilities and knowledge for the greater good of the people and the world itself.
POWER:
Inspire - Canon ability, though very poorly explained/described. It is never actually mentioned or referenced in the games themselves, but the FFVII 10th Anniversary Ultimania (an official book containing character/world/game information) describes it thus in his character profile: "He is able to cause inorganic things to emit life." We only ever see him use it on one thing in canon: his cat-shaped robot, Cait Sith, who I will cover in the next power slot. How exactly does it work? We just don't know! Canon strongly implies that it requires some sort of mental link to the object in question in order to control it, as we never see Reeve using any sort of physical object to control Cait Sith, and he is able to do so even after being apprehended by Scarlet and Heidegger. So, for the purposes of trying to explain exactly what it is, I'm just going to say that it allows him to mentally control things that he has "Inspired," such as a robot. We do know that it works over great distances, as he is able to control Cait hundreds of miles away from Midgar, where he is located.
It appears to be a somewhat limited ability. We know that Reeve is able to control more than one target at once, but it is difficult for him and one will go temporarily dormant while he is handling the other one. (In one of the official short novellas, he controls two Cait Sith robots at the same time; one goes silent and stops functioning in the middle of a conversation while he is, presumably, busy with the other, and he apologizes once he reactivates that one, explaining that it's difficult for him to control two at once.) In other words, it seems to require a certain amount of mental energy/concentration; lacking that, the connection (and thus whatever it is he's controlling) will apparently shut down.
I'm going to add another limit to that in keeping with the idea that it is in fact a mental connection: if one of the targets he is controlling is damaged or destroyed while the mental link is open, the resulting backlash will cause Reeve physical pain or, in severe cases, render him unconscious. There is a canon basis for this-- in Before Crisis, when Cait Sith is attacked by a monster, the scene cuts to Reeve crying out as if he's in pain and Tseng asking what's wrong.
Cait Sith - Canon. Ostensibly, a fortune-telling robot modeled after an anthropomorphic cat. In actuality, a reconnaissance bot used for information gathering. He has very little combat ability without the giant mog robot that he rides in the original game, although Cait and Reeve do manage to tag-team and take out a Deepground soldier at one point in Dirge of Cerberus. (Exactly who did what isn't shown, just the aftermath of it.) Without the giant mog (which is not coming with him), he's mostly just going to be a somewhat annoying talking cat robot with a Scottish accent and the ability to tell peoples' fortunes. Reeve can control Cait via mental link from a significant distance away as long as he is awake/conscious.
Cat Magnetism - Non-canon. Wherever Reeve goes, he will find that cats want to be his friend. All of them. It's great until you look out and there are twenty cats on the front porch all expecting attention... and food.
FINAL NOTES: Reeve will be coming in wearing his outfit from Dirge of Cerberus and will be carrying the handgun that he has on him during the game.